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SKATE. Design: Community Lot Barge

I created the start-to-finish blockout for the barge that serves as the footprint for this Community Lot in San Vansterdam.

I created modular barge proxy pieces for this project to allow for iteration as we decided upon the final scale, some proxy set-dress, expanded the beach and created a staircase/ramp blockout from street level, I also expanded the highway by extending its length to the edge of the island, and moved the furthest highway pylon/pillar to a location players could use to drop-into future community lots.

The challenge for this was to create a new and engaging area for players to experience the rotating community lots, as well as thread the needle on not removing or interrupting surrounding challenges for the area.

Final art by another artist.

All design work was overseen by Kevin Okada, our lead, and Elliott Walton, our Design Director. Special mention to Levi Blank for his advice and insight into how community lots are constructed, and the needs they have.