I designed this rooftop location in the financial district of San Vansterdam in SKATE Season 2. I took particular architectural language from surrounding areas and kit-bashed pre-existing environment pieces for the design blockout which were then re-textured and recontextualized by the spot's artist Lilian Chow. My intent was to create a classic pavilion with a manual pad, and a unique quarter pipe beat to facilitate flow in the space.
Area art: Lilian Chow
All design work was overseen by Kevin Okada, our lead, and Elliott Walton, our Design Director.
Skate. is a labor of love and as such countless individuals have a hand in the final presentation of the game.