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Attic Room

The intent of this personal project is to create the bedroom of two people living in a post-apocalyptic cult. The theme I'm aiming for is freedom. This is the only place these two people have to be free-- to be themselves and to explore knowledge that is forbidden.
This environment was my capstone (Div III) project while at Hampshire College. All textures created in Substance Painter and Designer, and photoshop, and all assets created in Maya, Blender, Marvelous, and Zbrush. Responsible for lighting, all asset creation and texturing, set dressing, and composition. Environment compiled in Unity.

The back wall utilizes a lot of height management to get the look I wanted

The back wall utilizes a lot of height management to get the look I wanted

The bed was baked down from a Marvelous Designer simulation

The bed was baked down from a Marvelous Designer simulation

This radio uses projected textures from a National Panasonic RQ-542S

This radio uses projected textures from a National Panasonic RQ-542S

Painting is "Hope" by George Frederic Watts, though destroyed

Painting is "Hope" by George Frederic Watts, though destroyed

Baked down from Blender cloth sim

Baked down from Blender cloth sim

Baked from Blender cloth sim

Baked from Blender cloth sim

this jury-rigged mechanical flashlight was "fixed" by one of the residents

this jury-rigged mechanical flashlight was "fixed" by one of the residents

The flashlight has new, clean tape around the batteries as these are replaced often enough. The grip however is starting to wear.

The flashlight has new, clean tape around the batteries as these are replaced often enough. The grip however is starting to wear.