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Destiny 2: 30th Anniversary -- Grasp of Avarice Dungeon

Destiny 2: 30th Anniversary -- Grasp of Avarice Dungeon
Within the Cosmodrome lies a band of Fallen pirates guarding their hoard...

Responsibilities included massout/greybox, finishing/set-dressing, player containment, and asset retrofit/cleanup.

Destiny 2 is a labor of love by countless individuals and teams, as such there is always additional Worldbuilding and Environment Art by the Raid and Dungeon Team and Environment Art Team at Bungie.

Created the compositions and following crystal tunnel space, inspired by the massive quartz crystal caverns found in real life

Created the compositions and following crystal tunnel space, inspired by the massive quartz crystal caverns found in real life

Cleanup on the entire cove rock structure, added foliage and vines across location, constructed crane platform, finishing/set-dressing and following up on Kyoungche Kim's architecting work throughout the space, as well as Matt Turner's overall composition

Cleanup on the entire cove rock structure, added foliage and vines across location, constructed crane platform, finishing/set-dressing and following up on Kyoungche Kim's architecting work throughout the space, as well as Matt Turner's overall composition

Constructed composition on top of platform including constructed crane assets, set-dressing/finishing/architecting

Constructed composition on top of platform including constructed crane assets, set-dressing/finishing/architecting

additional finishing and set dressing work, massout below the building platform using natural palette

additional finishing and set dressing work, massout below the building platform using natural palette

Hive goo

Hive goo