Destiny 2: The Final Shape | Salvation's Edge Raid
Guardians have made their way to The Spire and must fight their way through hordes of enemies and reality-defining challenges... but will they thwart The Witness' efforts to create The Final Shape, or will annihilation take the universe?
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I was responsible for designing the gameplay arena for the second encounter, as well as taking the space from early greybox to final art polish, and had a hand in vista creation alongside two other artists. My World Art lead Ray Broscovak created the large, animated guardian statue the players traverse up. Lani Ming is responsible for lighting the space. Initial concept/level ideation and vista layout by Feature Lead Matt Turner. Activity design by Garrett Jones.
Destiny 2 is a labor of love and as such many individuals are responsible for its creation, and this release is no different.