Keep in Mind: The Untold story is a long-term passion project I have been working on with support from Akupara Games. The project is currently on indefinite hold (current as of 12/7/18) as I work on other projects and improve my skills. Each of these shots is from around 2016-2017, both from Act 0, and Act 1 of the game. I was responsible for environment design, lighting, technical art, cinematography/cutscenes, and acted as co-lead on the narrative development/writing. The 3D models and animations were created by Cherylynn Lima.
In revisiting this project, the biggest hurdle was optimization. We've created a texture atlas that comprised all objects in Act 0, and a separate atlas for Act 1. Jonas has a separate UV map, as does Natalia. Most lighting was baked apart from the television, swaying light, and bathroom light.
Keep in Mind: The Untold Story -- Early Development cutscene I was responsible for the lighting, environment design, post-processing FX, and cinematography. Cherylynn Lima was responsible for the models, textures, and animations.